home *** CD-ROM | disk | FTP | other *** search
-
- KLONDIKE DELUXE AGA DOCUMENTATION V1.1.
- ---------------------------------------
-
- 1.INTRODUCTION.
- ---------------
- Before we start, please understand that English is not our
- native language and the short time available to type this
- docs made the use of an English Dictionary impossible.
- So, please forgive us the probable big amount of errors.
-
- In January of this year we decided to try something else on
- the amiga as the usual stuff. You guessed it, we wanted to make
- a game for the Amiga. After a long and difficult discussion of
- what kind of game we should make, we decided that the game was
- going to be a klondike game for the A1200 and A4000 with
- digitized pictures.
-
- 2.GAMEPLAY.
- -----------
- For you who don't know how to play klondike don't panic, I'll
- explain this in the following text.
- In the initial setup of klondike there are seven rows in the
- upper of the screen. In the first row lies one card, in the
- second two and so on, until in the last row there are seven. You
- can only see the front side of the first cards in one row.
- In the stock which is in the lower left corner of the screen,
- are the rest of the cards. You can now put a card of one color,
- on the other color, but these cards must follow up eachother.
- e.g. You can put a red three, on a black four. Types of cards
- are not very important at this point. You can get cards to do this
- from an other row or the stock in the lower left of the screen.
- If you can't change something in the upper of the screen. You
- must click on the stock to rotate the cards in the stock and you
- get a new card on top of the stock. Dependent of the level the
- stock turns with one or three cards. On the four ace places in the
- lower right of the screen you can put the aces, followed by a two,
- three and so on. This must be the same type of card. e.g. spades.
- If you have a king you can put it on an empty place in the upper
- screen. You can only do this with a king !!!!!
- If you played it right all cards of one kind lie on eachother
- from ace to king. If everything went right only the four
- ace places are filled with all the cards and the rest of the
- screen is empty.
-
- 3.INSTALLER.
- ------------
- With the installer you can put this game on your hard drive.
- The installer makes automatically a directory called Reko-Productions.
- Just click the icon and the official commodore installer
- does it's work.
-
- 4.PREFSFILE.
- ------------
- In this file you can put the initial settings of the game.
- You can do this by editing a small text file called REKO.PREFS .
- In this file are the following lines :
-
- #R=P Resolution: P=PAL V=Multiscan D=DoublePal S=Super72
- #W=1 Workbench: 0=Off 1=On
- #M=1 Music: 0=Off 1=On
- #L=C Level: A=Easy B=Normal C=Hard
- #C=0 Cardset: 0 to 9 at startup
- #0=cards/Default.REKO
- #1=cards/Default.REKO
- #2=cards/Default.REKO
- #3=cards/Defualt.REKO
- #4=cards/Default.REKO
- #5=cards/Default.REKO
- #6=cards/Default.REKO
- #7=cards/Default.REKO
- #8=cards/Default.REKO
- #9=cards/Default.REKO
- #.
-
- You can edit this prefs file with a simple edit tool. e.g. ed .
- If you want to change something just take the right letter.
- e.g. If you want doublepal, just type in first line : #R=D
- This also applies for the other lines. In the lines : #1= / #9=,
- you can choose which cardsets you can pick in the game.
-
- 5.KEYS.
- ----------
- During the game you can change some things :
-
- Press <s> for super72 screen mode. (Not available on a 1942)
- Press <v> for multiscan screen mode.
- Press <p> for pal screen mode (Default)
- Press <d> for double pal screen mode.
-
- Press <a> for level a.
- Press <b> for level b.
- Press <c> for level c.
-
- Press <w> for closing/opening workbench.
-
- Press <m> for music on/off
-
- Press <0> to <9> for different card sets.
-
- Press <r> to restart a card game.
-
- Press <Esc> to stop playing.
-
- 6.GENERAL.
- ----------
- Level A : the stock turns 1 card at a time. And you can move part
- of a row.
- Level B : the stock turns 3 cards at a time. And you can move part
- of a row.
- Level C : the stock turns 3 cards at a time. And you can't move
- part of a row.
-
- To move cards you first must select a card by clicking on the left
- mousebutton and then you must click on the destination card with
- the left mouse button.
-
- Some little things:
- - You can move cards automatically to the ace places by double
- clicking on the left mouse button.
- - You can deselect a card with the right mouse button.
- - If you make a wrong card move the source card will be deselected.
- - You get only the bonus if you play it in level C.
- - Wrong choises 'Screenflash'.
- - Don't choose a resolution which isn't mounted. The programme
- will terminate.
- - It is possible to choose a lower level while playing. If you choose
- a higher level the game restarts.
-
-
-
- 7.HOW TO MAKE A OWN CARD SET AND WHY ?
- --------------------------------------
-
- OK, last things first:
-
- Why?
- ====
-
- Due to the effort we made to bring you this game, we
- hope you will reward this by making a cardset for us.
-
- Sending us a cardset not only tells us you like our game
- (so we keep on improving it), but also gives us some other
- cardsets to play with.
-
- For this reason we also organized ........
-
- THE CONTEST!!!!!
- ----------------
-
- In case we receive five or more cardsets a month,
- we intent to choose the three best ones, which will be
- rewarded. If we receive less cardsets, we wait until
- we received at least five (5 disks).
-
- First prize winner gets the second and third best set (2 disks).
- Second prize winner gets the first and third best set (2 disks).
- Third prize winner gets the first best set (1 disk).
- The two extra disks used will be from the two worst sets of the
- month. This makes the minimum number of disks mentioned
- before so it won't cost us any extra disks.
- In this way it will cost us just the prize of the stamps to
- return the disks.
- In case we receive more than five disks a month, we keep these
- disks as a kind of payment for the job we did. These disks will
- however be re-entered in the contests of months to come, so
- one great month of cardsets won't blow your chance on winning a
- prize.
-
-
- We also change the first card of the winning sets into e.g.
-
- /----------------\
- | |
- | Mrs. CardMaker |
- | |
- | 1st prize |
- | |
- | july 93 |
- | |
- | |
- | |
- |Congratulations |
- | |
- | from |
- | |
- |REKO-Productions|
- | |
- \----------------/
-
- This card will also been send to the winners, to put in their own
- set. (It would be stupid to send your own cardset back, wouldn't it)
-
- If possible, these cardsets will also be spread world-wide (in PD).
-
-
- REMEMBER: only winners get their disks back. So don't send us
- envelopes with stamps to send back your disk(s), because we won't.
- Anyway, the stamps will probably cost you more than the disk(s).
- Also any envelopes without enough stamps or stamps that are
- tampered with will not be accepted!!!
-
- OK, I hope you will enjoy making cardsets for our game and keep'm
- coming.
-
- Oh yeah, don't forget to mention your name and address in a textfile
- on the disk. This way we always know which cardset belonges to who.
- Otherwise you'll never get any reply from us.
-
-
- And now first things last:
-
- HOW to make a REKO cardset.
- ===========================
-
- To begin with there are a number of important values:
-
- Screentype . . . . . . : HAM8 (256,000 colors).
- CardHeight . . . . . . : 130 pixels.
- CardWidth . . . . . . : 88 pixels.
- Number of cards . . . : 55 (CARD00 - CARD54)
- The order of the cards : CARD00 = REKO-Production card
- (Please use one of the three we provided, or
- make one which also mentions REKO-Productions)
- CARD01 = Only a border to show an empty place on
- the table
- CARD02 = The back of your pack of cards
- CARD03 = Ace of Clubs
- CARD04 = Ace of Diamonds
- CARD05 = Ace of Hearts
- CARD06 = Ace of Spades
- CARD07 = Two of Clubs
- . .
- . .
- . .
-
- CARD53 = King of Hearts
- CARD54 = King of Spades
-
- Remember, all the cards of one set have to use the same colorpalette.
- The values mentioned above are absolutely neccesary!
- A few helpfull pictures are in the subdirectory MAKE-CARDS:
-
- - REKO-Cutter1
- - REKO-Cutter2
-
- *--------------------------- Blue background
-
- - BLUE/CARD00 (REKO-Productions)
- - BLUE/CARD01 (Empty Position)
- - BLUE/FRAME (Border)
- - BLUE/SYMBOLS (All cardsymbols)
-
- *--------------------------- Green background
-
- - GREEN/CARD00 (REKO-Productions)
- - GREEN/CARD01 (Empty Position)
- - GREEN/FRAME (Border)
- - GREEN/SYMBOLS (All cardsymbols)
-
- *--------------------------- Red background
-
- - RED/CARD00 (REKO-Productions)
- - RED/CARD01 (Empty Position)
- - RED/FRAME (Border)
- - RED/SYMBOLS (All cardsymbols)
-
- OK, let's start:
-
- - Get 53 different pictures.
- - Change their size so you can cut out a card 88 x 130 big.
- (You can use the cutters in MAKE-CARDS, to get the right size
- and to remove the corner pixels. Load your picture in a paint-
- program (DPAINT-AGA/VISIONAPAINT/TRUEPAINT????)and use the cutter as brush.
- Then press the paint backgroundcolor-button.)
- - Use a program (TAD/ADPRO/IMAGE-FX/IMAGEMASTER-PRO????) in which you can
- lock your pallete to get all your palletes the same.
- (Load your first picture (eg. CARD00), lock the palette, load the next,
- render new colors, save second picture, load the next and so on....)
- - Don't forget to adjust the pallette of a SYMBOLS and CARD01 file if
- you don't intent to use one of our CARD00 cards.
- - If you want a border around your cards, you could use a FRAME from MAKE-CARDS.
- - Now put the SYMBOLS in your cards.
- (Don't place them to low, because then you won't be able to read them
- when your cards are overlapping.)
- - At this point you should have 55 pictures, with matching palettes and
- all 88 x 130 pixels big.
- - Rename these pictures so their names are xxxxxx00 to xxxxxx54, where
- xxxxxx is whatever you like but is the same for all 55.
- - Open a shell.
- - Make the subdirectory which contains your cards the current one.
- - At this point you have to use the REKO command, so make sure it is
- in your search-path. (HD-install has put it in your C: directory.)
- - Type on the commandline: REKO xxxxxx00 55
- Now a cardset is being created in your RAM-Disk with the name card.reko.
- If everything went fine it should be 629414 bytes long.
- - All you have to do now is rename it to whatever you like (no embedded spaces),
- put it in the CARDS subdirectory and change your REKO-Prefs accordingly.
-
- Well, thats all folks, Happy Cardmaking,
-
- REKO-Productions
-
-
- 8.QUICK REFERENCE CARD.
- -----------------------
-
- Oh Yeah, in case it got lost, here is an other copy of
- the Quick Reference Card:
-
- +--------------------------------------+
- | |
- | Quick Reference Card |
- | |
- | REKO-Productions Klondike-Deluxe-AGA |
- | |
- | Key: Action: |
- | |
- | Esc Quit Game (No Confirm) |
- | |
- | R Restart game |
- | |
- | P Resolution PAL |
- | D . DoublePAL |
- | V . VGA (Multiscan) |
- | S . Super72 |
- | |
- | M Toggle Music On/Off |
- | |
- | W Open/Close Workbench |
- | |
- | A Very easy game |
- | - Stock rotates 1 card |
- | - Move partial rows |
- | B Easy game |
- | - Stock rotates 3 cards |
- | - Move Partial rows |
- | C Normal game |
- | - Stock rotates 3 cards |
- | - Move whole rows only |
- | - Gives bonus when ready |
- | |
- | 1 Select Cardset 1 |
- | 2 Select Cardset 2 |
- | . . . . |
- | . . . . |
- | 0 Select Cardset 10 |
- | |
- | Release Version contains only one |
- | cardset. |
- | Obtain more sets through PD-Chanels |
- | or by making them yourself. |
- | |
- +--------------------------------------+
-
- 9.INFO & CREDITS.
- -----------------
- People who worked on this game:
-
- Programming . . . : Remy Nusteling & Koos Roodbol
- Nice Music . . . : Roy Glerum
- Scanning . . . . : Koos Roodbol
- Intro/End picture : Ronald Roterman
- Beta Testing . . : Randy Consemulder
- Extra pixeling . : Koos Roodbol & Remy Nusteling
-
- Some thanks for lending some hardware go to :
-
- OCS Computers,
- van Goghstraat 1-3,
- 3331 VM Zwijndrecht,
- Tel : 078-197070.
-
- Thanks to Teijo Kinnunen for using your med.library.
-
-
- To contact REKO PRODUCTIONS write to :
-
- REKO PRODUCTIONS,
- Leerambachtstr. 10,
- 3312 LJ Dordrecht,
- The Netherlands.
-